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PAYDAY 3

PAYDAY 3: Blog Update #27 – Interview with Derek Ray (Houston)

By PAYDAY 3
Almir had a conversation with Derek Ray, who’s reprising his role as the voice and likeness of Houston. Derek has a long history with PAYDAY and we, on pretty short notice asked the community for a few questions. We asked as many as we had time for during an hour – we saved our favorites and wrote them down for you guys in this week’s blog. We have edited the answer for space and length where needed. If you want to see more from Derek or keep track of when…
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PAYDAY 3: +50% Weapon XP Event

By PAYDAY 3
Get ready, heisters! We are running a 50% weapon XP bonus all weekend, from August 30th 2024 10AM CEST to September 1st 2024 10AM CEST Now is a great time to level up some of those new guns ahead of Fear & Greed!
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PAYDAY 3: Roadmap Update

By PAYDAY 3
It’s here (better late than never, right?)! The roadmap is available so you can view what we’ve added, what’s next, and what’s planned: View the Interactive Roadmap IGN Interview with Starbreeze at GamesCom And for anyone who would like, you can check out the segment we did with IGN about it here: The post PAYDAY 3: Roadmap Update appeared first on PAYDAY Official Site.
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PAYDAY 3: Update 1.3.0 Changelog – Houston Breakout

By PAYDAY 3
This update is currently being implemented in-game and is not yet live. Known Issues There are a few daily Missions that cannot be completed in Solo Mode. There’s a problem with the lighting in and near the vault of Boys in Blue, meaning the color will be slightly off and things like smoke will be harder to see. Multiple gadgets can turn invisible if equipping/unequipping OVERKILL weapon or consumables. They will still work and can be picked up using ‘Full Recall’ (Scrambler), but will not be visible. Using the combo…
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Operation Medic Bag: Update #26 – Dev Update 07

By PAYDAY 3
Seeing as how I wrote the script for the dev update, I’m counting it as the blog for the week – a job well done! (Writer get treat?) We do have some other good stuff to share, so let’s start with that; then, please enjoy the dev update. Roadmap The roadmap is almost finished and will be launched next week, our goal with the roadmap is to have a central point where we keep track of what’s coming and when as well as what we’ve said about it. The post…
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Operation Medic Bag: Update #25 – Diamond District Showcase

By PAYDAY 3
Good news, everyone! We’re very excited to announce the upcoming release of a brand-new free heist, Diamond District! A few months ago, some prophetic voices among you said, “Let ‘em cook.” It’s great to be able to start showing you the results of all that cooking. In addition to the previews – you’re not just skipping ahead to the pictures, are you? – we’ve got some questions with subsequent answers from the level design team. First off, teaser trailer: Premise Beckett contacted the Payday Gang for another job. A deal…
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Operation Medic Bag: Update #24 – Ammo Funnel Changes

By PAYDAY 3
Hello, heisters! This is Miodrag “Mio” Kovačević, game director on PAYDAY 3, and today I’d like to talk to you about an upcoming balance change to the Ammo Funnel and Replenish skill combo. For those unfamiliar, both Ammo Funnel and Replenish are skills from the Mower line. Ammo Funnel says “As long as you have EDGE, ammo you pick up is directly added to your equipped weapon's magazine. If your magazine is full, it's added to your reserves instead.” and Replenish says “As long as you have EDGE, you automatically…
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Operation Medic Bag: Update #23 – Mask Mania and Music

By PAYDAY 3
Hello Heisters,  PAYDAY 3 had its first in-game event! This is normally where we brag and let you all know how well you did, and you did do well! But the event didn’t quite pan out as we had hoped. So, let’s have a look at where we went wrong and what we learned for the future. To recap, what the event was If you want details, go through the Mask Mania blog post on our website. To summarize, we had 4 concept masks that players could unlock by earning…
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