Hey heisters, A little while ago, we put out a little survey about modifiers on our social channels, which we were happy to see spread. In total, we received over 3.5k responses (good job, gang!) and have been taking the time to parse this information, taking some learnings, and formulating a plan on how to proceed with modifiers in the game. First thing’s first, why did we want to ask about modifiers and get feedback? Anecdotally speaking, we knew that there was resistance to some modifiers in the game–which of…
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